turlough: castle on mountain top in winter, Burg Hohenzollern (you’re here with me)
turlough ([personal profile] turlough) wrote in [community profile] crack_van2011-06-17 03:33 pm
Entry tags:

Keep Running by were_duck (explicit)

Fandom: BANDOM
Pairing: Frank/Gerard, Gerard/Korse, Frank/Gerard/Korse
Length: 8,220 words
Author on LJ: [livejournal.com profile] were_duck
Author Website: Writing journal on DW & On AO3
Why this must be read: Gerard is seriously hurt by Korse. A violent act done in a fit of rage has unexpected consequences down the line.

This is a wonderful story, very intense and powerful. The whole drug conditioning thing, how it works and the way Korse is both aware and not of what it's doing to him, is fascinating and so is the way the dynamic between Korse and Gerard change through the story. I love how Gerard, despite his silence, is still the main agent and mover of the story. And the ending is so warm and full of hope.

Excerpt from the story:

Korse feels rage slam into him, wanting to shut off the bitter stream of words, and before he can even think he grips the needle probe and stabs Way right through the neck.

Korse stares down as blood wells from Way's neck, dark and viscous, staining the steel jutting out on each side of the join of his jaw, his chapped lips parting for a gurgled, pathetic cry.

Korse can feel the odd leveling sensation coating his mind as his high emotional state triggers the chempack, drugs hitting his bloodstream to bring him back under perfect control.

He tears his gaze impassively from the shock dimming out of Way's eyes, dropping the probe disdainfully into the pristine tool set, blood spattering over the sterile instruments. He motions the technician over. She takes over efficiently and silently, pressing the call button that brings several attendants in to aid her as Way begins to convulse on the table from lack of oxygen and shock.

Korse leaves the complex, brushing a layer of dust from his vehicle before nodding brusquely to his henchman to get in the passenger seat. They're three miles away, en route for headquarters, when the call comes through.

"Exterminator Korse, sir, this is Lieutenant Covacs here at Station Six. Sir, there's been an incident. The medical staff were compromised, sir. They escaped with the patient and killed three attending nurses. They're heading north, and we have a squad in pursuit, but I thought it best to contact you for orders, sir..."

Korse thinks distantly that if his levels hadn't recently adjusted themselves he would be squealing the car around in rage. Instead, he merely thins his lips and hangs up on the distressed underling. If the Killjoys have escaped with Way, there'll be no catching up to them today.

Korse pulls on his radio, thumbing the antiquated side button, flicking to the channel he often uses with his draculoids, the channel he knows the Killjoys will be monitoring.

"Keep running - it won't be fast or far enough. I will find you." He snarls into the line, and slides the radio back into its clip.


Keep Running (or here)